Print and Play Math Games!

My first graders have always L-O-V-E-D games and so do I! As a teacher, it is the perfect way to engage your learners in skill and have them practice, practice, practice. When students are highly engaged, not only are they learning but it gives you an opportunity to meet with students who may need a little more help or some enrichment in a particular area.

I am a fan of a simple and engaging games that your students can play over and over and over so I created a line of games that I am over-the-moon excited about called:
Print, Play, LEARN!


These are simple partner games that you just print out, the students play, and they are LEARNING the whole time. They are all black and white to save ink and to provide more simplicity in the prep department. The only things they require to play are items you can already find in your classroom:
pencils
crayons
dice
paperclips
cubes!

I will be creating 6 different partner games for each of the following math subjects:
Addition
Subtraction
Number Sense
Place Value
Time
Measurement
Money
2D/3D shapes

That will be 48 different math games to print and play in your classroom! You can find them all here:

For now, the addition games are already uploaded and ready for purchase so I thought I would highlight a few of them below:
Roll and Race:
This game has each student rolling two dice and finding the sum.
Whichever student has the higher sum will write their addition equation on their game
board and color in that spot.
Players continue rolling and adding until someone reaches the finish first!


Number Crash:
This game has 2 different gameboards and can be played with 2 dice or 3.

Step 1: Roll 2 dice and find the sum
Step 2: Move your cube to the first space with that sum.
Step 3: If, at any point during the game both players are on the same spot, they CRASH and both move back to start.
Step 4: Students continue until a player gets to the finish (10).
- Students must roll a sum of 10 in order to win
- If there is no matching sum between the player’s cube and the end of the game, their turn is skipped.


Plus What?
This one is an enrichment game to help your students with missing addends.
In this game, students take turns rolling a die and trying to find the other addend that equals the sum in the middle of the circle. In the example above, I rolled a 2, so I chose to color in the 7 portion of the circle with a 9 in the middle because 2 + 7 = 9.
The goal is to be the first player to color in one whole circle!

If you think any of these games would be a hit in your classroom, you can check out the addition games below:

Just download the preview to see the rest of the games!

Happy playing and learning!

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